I am a concept artist working in the video game industry.
I have worked on projects for consoles, PC, and mobile games.
As a senior concept artist, I work to produce a variety of different visual design solutions that can re-enforce gameplay design, and further the narrative of the world that we are striving to create. I work directly with the design leadsas well as the environment and character artists to ensure that I am providing concepts that can best support the end goal that we are trying to achieve.
I work with various departments to help develop and visualize solutions to further the fiction, gameplay, and design of any given project. Past tasks have included UI support, marketing art, as well as environment and character art.
I worked closely with the creative director and other department leads to help determine the look and feel of a project in its initial preproduction phase. I then continue to provide support with UI graphics, character, environment and story art, and any other supplemental in-game assets that might be required, such as marketing and promotional art.